figart.

Vector editor

An editable path from point to possibility.

Draw and refine vector artwork in Figart with anchors, Bézier handles, basic shapes, fills, and strokes.

Make the idea concrete on an editable canvas. These workflows use the tools available in Figart today, with separate layers you can select and refine.

01

Create corners and curves in one tool

Press P to select the Pen tool. A click places a corner anchor; a drag creates handles for a curved segment. Close the path by selecting its first point, or press Enter to finish it open. The result is an editable path rather than a flattened drawing.

02

Refine the geometry without starting over

Return to a path to edit its points and handles. Use Alt when the handle directions need to separate. Select the layer to adjust paint properties in the inspector. Resizing an anchored path scales its control points with the artwork.

03

Combine drawing with a larger composition

Keep related paths in named groups or frames, place text alongside them, and export the selected artwork. The tool supports core vector editing; boolean operations, variable-width brushes, and advanced vector effects are not included.

Try it in your next file

A few steps to get moving.

  1. 1

    Place a small number of anchors.

  2. 2

    Drag to create the curves you need.

  3. 3

    Refine the handles and paint properties.

  4. 4

    Group the artwork and export the selection.

Keep exploring

A useful next step.

Something in mind? Make it real.

Start with a blank canvas, or make the Elsewhere starter your own.