figart.

UI design

Design an interface that feels considered.

Use Figart to design app screens, organize interface layers, and refine typography, spacing, and visual hierarchy.

Make the idea concrete on an editable canvas. These workflows use the tools available in Figart today, with separate layers you can select and refine.

01

Start with one useful screen

Choose the screen that carries the main action: discovering a stay, reading a product, or reviewing a booking. Draw a frame with F and give it a clear name. Add the content people need before decorating it. In the Elsewhere starter, the destination search, featured stay, and price each have a deliberate place in the reading order.

02

Refine hierarchy with actual content

Use short, realistic labels instead of repeated placeholder copy. Select text to set its size, weight, and alignment in the inspector. Keep supporting details quieter than the main action. Group related controls and compare the screen at a comfortable zoom level; a layout that works only when magnified probably needs a simpler hierarchy.

03

Keep the design editable

Name the layers that matter and put related objects in frames. Individual labels, shapes, images, and vector icons remain editable. Export a PNG for review, an SVG for vector artwork, or a Figart file to keep the document structure.

Try it in your next file

A few steps to get moving.

  1. 1

    Open the Elsewhere template or draw a blank frame.

  2. 2

    Define the primary action and add realistic content.

  3. 3

    Tune typography, spacing, fills, and corner radii.

  4. 4

    Export a screen for review and keep an editable backup.

Keep exploring

A useful next step.

Something in mind? Make it real.

Start with a blank canvas, or make the Elsewhere starter your own.