figart.

Vector artwork

Draw the detail that makes it yours.

Create editable vector icons and artwork with shapes, paths, Bézier handles, fills, and strokes in Figart.

Make the idea concrete on an editable canvas. These workflows use the tools available in Figart today, with separate layers you can select and refine.

01

Start with the simplest geometry

Use a rectangle, ellipse, or line when the shape is straightforward. Reach for the Pen tool when you need to control a contour. Working with fewer intentional points usually makes a path easier to refine than tracing every small change in direction.

02

Tune the curve at its anchors

Click to make a corner point, or drag as you place a point to create curve handles. Finish an open path with Enter, or click its starting point to close it. Revisit a path to adjust anchors and handles. Alt lets you split handle behavior when one side needs a different direction.

03

Export artwork that fits its destination

Choose SVG when you want to preserve vector geometry. Choose PNG for a raster image at a chosen scale. Keep the Figart file when you want the full editable document. Boolean shape operations and native Figma import are not currently available.

Try it in your next file

A few steps to get moving.

  1. 1

    Sketch with basic shapes or press P for the Pen tool.

  2. 2

    Use corner points and dragged handles intentionally.

  3. 3

    Set the fill, stroke, and opacity in the inspector.

  4. 4

    Export SVG and keep an editable copy.

Keep exploring

A useful next step.

Something in mind? Make it real.

Start with a blank canvas, or make the Elsewhere starter your own.